POLIS is a deep, hand-tuned city-builder that runs in a single browser tab. Lay roads, zone neighborhoods, and watch homes, towers, traffic, and a whole economy assemble themselves — one tick at a time. No download. No account. No catch.
Opens straight into the game. Works on your phone, tablet, or laptop.
Every system you remember from the classics — RCI demand, land value, traffic, services, budgets, disasters — running honestly under the hood, with no shortcuts and no microtransactions.
Population, jobs, commerce and industry chase each other through supply and demand. Raise taxes too high and growth stalls. Every number is connected.
Zone a block and lots level up 1→7 on their own — then four mature lots merge into a tower that can climb to a skyscraper, highrise, and megatower.
Cars actually drive your roads. Gridlock chokes land value and growth — so you fight back with avenues, buses, and elevated rail.
Roads carry power and water through the whole grid. Plan plants, pumps and reach, or watch unpowered blocks wither and downgrade.
Flip overlays for traffic, density, land value, pollution, power, water, crime, education and health — and read your city like an X-ray.
Funding sliders, ordinances, loans and tax rates. Recycling, curfews, festivals, tolls — every policy is a cost weighed against a payoff.
No mock-ups — these are actual screenshots. Every skyline below grew itself from a few roads and zones.
No launcher, no patch day, no 40GB download, no login wall. Click a link and you're already mayor.
Built for touch from the ground up — pinch to zoom, drag to paint, crisp on any screen.
The whole game runs on your device with no server in the loop — once it's loaded, the simulation needs no connection.
Your cities live in your browser. Export a save code to carry a city anywhere.
No ads, no paywalls, no microtransactions, no account. The whole game, all of it.
It's easy to learn — a friendly advisor tells new mayors exactly what's missing. But mastering land value, traffic flow, education and the budget? That's hundreds of hours.
Coal, solar, nuclear or fusion — each with its own reach and smog.
Riverside pumps or water towers feed the grid through your roads.
Roads carry cars, power and water out to every lot you'll zone.
Paint R, C, I, read the demand bars, and the city builds itself.
Every new city starts with a fresh batch of procedurally generated maps — each with its own rivers, lakes, coastlines and forests. Don't like them? Roll a new set in one tap.
Sandbox-build for the pure joy of it, or take on a hand-crafted challenge with a real goal and a clock ticking.
Six authored challenges — rescue a city in crisis, then prove you can hold the line.
Five difficulties from generous to merciless, plus disasters you can summon (or let the gods send).
Lay a road. Zone beside it. Add power and water — and watch the lights flick on as your first neighborhood comes to life.
Every building is procedurally drawn geometry — not stock sprites — so the skyline is genuinely yours. And the whole place breathes.
Nothing is pre-recorded — every track is generated in real time. Pick a mood, or let ⇄ Shuffle drift between them:
That's the whole loop. Open one tab and start building — free, instant, and entirely yours.
polis-game.com · works on phone, tablet & desktop · no account needed